
VARUN MEHRA
TECHNICAL ARTIST
JAPENESE VILLAGE: UE4 ENVIRONMENT
Role: Technical Artist

#Character Rig #Maya #ProceduralRigging
#Python #UE4 #Props

#EnvironmentPopulationTool #UE4 #HoudiniEngine

#ProceduralStream #UE4 #HoudiniEngine
EXODUS: UNITY GAME
Role: Technical Artist, Gameplay Programmer


#Unity #ProceduralAnimation
#Unity #LevelEditor

#Unity #Houdini #VFXGraph
VR MOCAP/ANIMATION
Role: Technical Artist, XR Programmer

#XRProgramming #MoCap #Unity
SKINNING TECH PAPER IMPLEMENTATION: MAYA


Arm Collapsing Before-After


Arm Twisting Before-After
MISC. INDIVIDUAL PROJECTS

#RealTimeClothSimulation #Unity
#VerletIntegration #NoShelfTools

#InverseKinematicsImplementation
#Unity #JacobianMethod

#ParticleSim #Houdini

#InteractiveFur #GeometryShader
#Unity

#InverseKinematicsImplementation
#Unity #FABRIK

#FacialRig #Maya

#KeyframedAnimation #Maya
POLLEN NATION UNITY GAME


#EnvironmentArt

#CharacterModels